12/23/2023 0 Comments Build 13214 darkest dungeon cheats![]() If you set all that up you get an Occultist that can has a 46% chance to CRIT no matter the situation, and 56% chance to CRIT if the target is Eldritch/HP below 50%, and Torchlight is 0. Get the following quirks on one Occultist: Prismatic Precision, Deadly, Precise Striker/Eagle Eye (Stab/Hands respectively), and Eldritch Slayer OR Clutch Hitter -If possible, ensure Torch light is at 0, and get the Cartographer's Camp district For trinkets, equip Ancestor's Pen and Surgical Gloves for Stab, or Dark Bracer/Fuseman's Matchstick and Ancestor's Musket Ball for Hands. They both share the same CRIT modifier, but you can only specialize in one due to Melee/Ranged specific modifiers. Either use Sacrifical Stab or Hands From the Abyss. And besides the Hero section, the Party section theoretically allows you to surpass 100% CRIT chance without needing to mess with Quirks.Īlso I'm not at all sure if there's a CRIT cap, but know that while the Hero build cannot reach 100%, the Party build can. You can attack once a turn with the ludicrous CRIT chance without needing a Shadow Sneak setup, Finale build, Marking an enemy, etc. The reason this is called the "Best Reliable Crit Build" is because it is possible to pull off a high CRIT chance without any external buffs or outside help (excluding the Party section of course). This method is designed so that you can attack as often as possible with a CRIT chance that works as often as possible, so as few enemy type restrictions, hp thresholds, torchlight levels, etc. The doc links to a more detailed summary and in-depth dive on what the exact numbers and reasoning is, but if you want to try some ludicrous CRIT yourself I've theory-crafted the setup required to do so, broken down to only a single hero to setting up the entire party.
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